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FARIZ MERAXA
Graphic Designer & Art Director
OCULUS QUEST:
PLAY FOR REAL
Oculus wanted to launch its most revolutionary product to date, the Oculus Quest 2. The brief was to create an iconic campaign to set the standard for future releases. The message was simple: get everyone to ditch their traditional home consoles and start to "Play For Real." Here is the work that resulted from the collaboration between TBWA\Chiat\Day and the Facebook/Oculus design teams.
Creative Directors: Jexy Holman, Nuno Texiera
Design Director: Robyn Mak
Designer: Fariz Meraxa

Big, bold, stadium shape in
middle of composition.
Layer in the virtual world in the stadium,
and virtual elements that break the frame.
Subject is placed in a dynamic pose that communicates game movements.




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